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AI Insights · Timothy · October 2024

Top Pirate Games on iOS in Italy: Q3 2024 Performance

Discover the performance trends of the leading pirate games on iOS in Italy during Q3 2024, with insights into downloads, revenue, and active user patterns.

Top Pirate Games on iOS in Italy: Q3 2024 Performance

In the third quarter of 2024, the pirate-themed mobile gaming sector on iOS in Italy showcased varying performance trends, with data sourced from Sensor Tower offering detailed insights into weekly downloads, revenue, and active user metrics.

Sea of Conquest: Pirate War from FunPlus International AG demonstrated a dynamic pattern in its weekly revenue, starting strong at approximately $14.8K in early July, peaking at $21.5K by mid-July, and experiencing a gradual decline to around $12.2K by the end of September. Weekly downloads fluctuated, reaching a high of roughly 1.6K mid-July, then stabilizing around 1K in September. Active users were minimal, with a noticeable drop to zero for most of the quarter, before a slight uptick to 10 by the quarter's end.

Pirates of the Caribbean : ToW, developed by JOYCITY Corp, saw its weekly revenue peak at about $1.1K in late August, with a general trend of fluctuation around $500-$800 throughout the quarter. Downloads showed a consistent increase, peaking at 656 in early September, followed by a decline towards the end of the quarter. Active users grew steadily from 461 in early July to a peak of 786 in early September, before settling around 509 by the end of the quarter.

Lord of Seas by SPARKLER GAMES HONG KONG LIMITED experienced a significant surge in weekly revenue, reaching a high of $1.8K in mid-August, before dropping sharply to under $100 by September. Downloads saw a dramatic increase, peaking at 17.5K in early August, but this momentum did not sustain into September. Active users surged to nearly 14K in early August and gradually decreased to around 4.6K by the end of September.

Go Go Magnet! from Oh BiBi showed a decline in both weekly revenue and downloads as the quarter progressed. Revenue started at $302 in early July and dwindled to just $14 by the end of September. Downloads were minimal, with a peak of 78 in early July, and virtually nonexistent in the latter part of the quarter.

Finally, Pirate Ships・Build and Fight by HC GLOBAL DISTRIBUTION LIMITED maintained a relatively low but stable weekly revenue, peaking at $229 in mid-September. Downloads were modest, with a slight increase to 119 in mid-August, before stabilizing around 50 per week towards the end of the quarter.

For more detailed insights and data analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024